Version 1.7 is in full swing and the incentive to fill out multiple dungeons is at an all time high to help ensure Specials are ready when an Attacker enters your dungeon. However, this is problematic due to the fact that numerous dungeon layouts are lackluster along with insufficient resources to use among so many Creatures.
This has led to two district groups: one tries to fill out as many dungeons as possible to capitalize on the higher chance for starting Specials while the others rely on one amazing dungeon to carry them through.
Both of these strategies is viable even assuming not all 5 dungeons are perfect. This is because of how Combo Dots work along with relying on the Chance to Drain Mana on Basic Attack enchant.
However, we will one day reach a point where players can feasibly fill out all 5 dungeons so we do need to start planning accordingly.
Regardless of how many dungeons you fill out, Floor 1 still remains the most important to populate well.
This updated Tier List will include all sized Creatures and will do so moving forward.
You can read about the previous Tier List updates HERE.
It is hard to predict exactly what is going to become the next Meta, but I have a strong inkling that players may begin to gravitate towards one optimally built dungeon that utilizes the Chance to Drain Mana Enchant on all their Creatures.
However, that strategy will only feasibly work if you are running all 4-Dots to ensure your Specials will charge up after entering with nothing ready. As such, players with less 4-Dots may find merit in running multiple dungeons to help compensate by having Specials already ready when Attackers enter. Continue reading PvP Legendary, Epic, Rare, and Common Tier List – February 24th, 2018