Suggestions for Improving Creature Quest

Introduction

Creature Quest is a well-developed game that still has room for improvement due to the relative youth overall. Furthermore, VCME takes player feedback very seriously and is receptive to suggestions and criticism. As such, I have devised numerous suggestions that I feel can help advance the game forward from at least a Quality of Life perspective based on my extensive mobile gaming experience.

The main goal of this post is to start a conversation that will hopefully be seen by VCME as well as providing a medium for community opinions overall. Thus, feel free to leave your own thoughts and suggestions as how you would improve Creature Quest without advancing the rate of Powercreep.

Combo dot rollover

Having Individual Variance (IV) is a dangerous thing in any game as you can essentially acquire a less ideal version of a Creature. This is probably most notable in Fire Emblem Heroes, but CQ has it as well. Now, the IV level is not as dramatic, but rolling a 3-dot Legendary can sometimes feel hallow, especially if you invest in it, awaken, and totem it to only summon a 4-dot down the road. To help combat this, I propose a combo-dot rollover system. This rollover system would have you fuse the new 4 (or higher dot) card to the old one that can act as an awakening, but will allow you to accept the new dots and replace the old ones. Thus, my 3-dot legendary that had some awakenings and full totems can still keep all of these and have it’s combo dot count increased from the new card (which is consumed).

Continue reading Suggestions for Improving Creature Quest

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Creature Quest June Updates

Introduction

Creatures Quest has a major update in-store for the month of June that will feature various balances/buffs to existing Creatures, Guild enhancements, new Events(!), plus more hidden gems.

There is no specified date for this update, but it will come out soon

Video Commentary

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Creature changes

The developers at VCME are continuously fine-tuning the various Creatures available to ensure all of them have a place in the current meta. This update mostly consists of various buffs/balance reworks to various Legendary Creatures. Continue reading Creature Quest June Updates

Creature Quest Dungeon Challenge Offense Guide

Introduction

Creature Quest features 3 unique game play modes that should all be taken advantage of to make the most progress possible. In this article, I will be focusing on the PvP (player versus player) Dungeon Challenge mode from a offensive point of view to better help you tackle your opponent’s dungeons with greater consistency. I will be covering how Prestige and attacking works, basic team building compositions, and in-game strategies for playing through their dungeons.

This posting will be using knowledge/terminology previously discussed in my New Player’s Guide as well as Dungeon Defense Guide.

Video commentary

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What is the Dungeon Challenge?

Challenge Dungeons are the weekly PvP (player versus player) ladder. You are able to create a dungeon with your own various sized creatures and then use your Challenge Points to attack other players. Each offensive and defensive victory awards Prestige (points that correspond to your numerical ranking) while failed defenses lose Prestige. There is no penalty for failing an offense. To better facilitate fairer match-making, players are divided up into Gold, Silver, and Bronze tiers. Continue reading Creature Quest Dungeon Challenge Offense Guide

Creature Quest Dungeon Challenge Defense Guide

Introduction

Creature Quest features 3 unique game play modes that should all be taken advantage of to make the most progress possible. In this article, I will be focusing on the PvP (player versus player) Dungeon Challenge mode from a defensive point of view to better help you design a formidable defense in order to repel would-be attackers.

This posting will be using knowledge/terminology previously discussed in my New Player’s Guide.

Video commentary

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What is the Dungeon Challenge?

Challenge Dungeons are the weekly PvP (player versus player) ladder. You are able to create a dungeon with your own various sized creatures and then use your Challenge Points to attack other players. Each offensive and defensive victory awards Prestige (points that correspond to your numerical ranking) while failed defenses lose Prestige. There is no penalty for failing an offense. To better facilitate fairer match-making, players are divided up into Gold, Silver, and Bronze tiers. Continue reading Creature Quest Dungeon Challenge Defense Guide

Creature Quest Beginner’s Guide

Foreword

To all my regular readers, this is not the latest Puzzle and Dragons update and I still plan on producing PAD related content. Creature Quest is another game I have begun to play which I greatly enjoy. I have seduced quite a few of my friends into playing and I realized I tend to repeat the same beginning advice over and over again. As such, why not formally write about it as that was partially one of the reasons to start creating content for Puzzle and Dragons.

If you are reading this, I do encourage you to at least try Creature Quest out as it is quite fun and addicting as it combines many aspects that I look for in a video game.

Introduction

Creature Quest is a relatively new mobile game that combines questing, collecting, and weekly PvP/PvE tournaments into one great adventure. Some of the key elements I look for in a game are continuous replay value as well as rewarding gameplay.

Creature Quest utilizes a Gatcha-collection system in that you can gamble Diamonds (premium currency) for creatures of varying value. In addition, you can also acquire rare and powerful creatures from the 3 distinct gameplay modes that are essential for success. While Creature Quest utilizes a Freemium structure (free to play, but option of In-App Purchases/IAP), it is not a Pay-to-Win game as everything is farmable to a certain extent. Furthermore, the PvP aspect relies on using creatures of varying sizes for success and you are unable to populate it with only Legendary cards.

The combat system is an elaborate rock paper scissors game in that each element is strong against one type while weak against another (often referred to the Colour Counter Flowchart). This prevents “optimal” teams as you will have to be flexible when team building to counter the dungeon at hand. This also means you should try to resist becoming overly attached to a single creature as they will have to be rotated in and out as required as you can only use 5 at a time.

I enjoy the fact that playing the game is tremendously rewarding as each gameplay mode offers incredible rewards and keeps me motivated to continuously play. The randomness through Questing or summoning new Creatures is exciting and having Guilds adds an extra layer of community within Creature Quest. In addition, the in game text/descriptions are quite punny and the animated characters, special effect noises, and soothing music all contribute to the overall positive experience.

This article will help guide newer player through all the different components of the game along with tips and tricks to fully optimize your game play.

If you wish to read a comprehensive Dungeon Defense Guide, please check out my other article HERE.

Video commentary

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Currencies

Before I discuss the gameplay, it is important to understand the various currencies available in Creature Quest. All of these have different applications are important to manage wisely. Continue reading Creature Quest Beginner’s Guide